Fatigue

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Darth Tiberius
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Fatigue

Postby Darth Tiberius » Sun Feb 01, 2004 1:21 pm

It seems that all characters have an endless supply of energy if they are at 100%. Would it be a good idea or not to introduce fatigue when a person works non-stop over a period of time. A person could have a fatigue level. If a person is hurt, the fatigue level gets higher faster. The only problem with this that I can think of at the moment is that it makes Cantr a bit slow in terms of finishing projects and involves a bit more work.
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new.vogue.nightmare
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Postby new.vogue.nightmare » Sun Feb 01, 2004 1:40 pm

This is one of those situations where you should look and see if there are other threads devoted to this beore posting a new one... I'm pretty sure this has been brought up multiple times before.
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Solfius
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Postby Solfius » Sun Feb 01, 2004 2:00 pm

don't recall if it had its own thread though....
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Darth Tiberius
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Postby Darth Tiberius » Sun Feb 01, 2004 3:33 pm

Didn't see any. Not at first glance.
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rklenseth
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Postby rklenseth » Thu Feb 16, 2006 8:37 am

Moved to Implemented.

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