Cantr Time Problems (slow, minutes not resetting, etc).

Forum for general requests for support for players. Both staff members and veteran players can help new players with problems they encounter. No chatting in this forum, please.

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Black Canyon
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Black Canyon » Sat Mar 15, 2014 3:07 pm

:lol: Oh well.

I've tried on Google Chrome, but saw no difference in performance on the cantr site. I've even run my malwarebytes to be on the safe side.
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Pies
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Pies » Sat Mar 15, 2014 4:06 pm

Do you have problems with any other sites? It seems, that your ISP have pretty bad connection to ovh (where is hosted cantr).
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Black Canyon
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Black Canyon » Sat Mar 15, 2014 5:06 pm

Pies wrote:Do you have problems with any other sites? It seems, that your ISP have pretty bad connection to ovh (where is hosted cantr).


I'm not having a problem with any other sites. It's very strange.
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SekoETC
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby SekoETC » Fri Jan 09, 2015 7:48 pm

The game stopped loading. Does everybody else have the same?

408 Request Time-out
Your browser didn't send a complete request in time.



Edit: It's back up.
Last edited by SekoETC on Fri Jan 09, 2015 8:00 pm, edited 1 time in total.
Reason: back up
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Reaction » Sun Mar 01, 2015 4:25 pm

The clock seems to be stuck. It's been counting 2.13 over and over for a while now. I think ticks are still happening though? Haven't been watching for long enough.
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Mon Mar 02, 2015 6:47 pm

There was some behind the scenes database maintenance performed earlier today, which caused Cantr to halt. It was restarted rather quickly though and should run as intended now.
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*Wiro
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby *Wiro » Sun Mar 22, 2015 9:37 pm

Game down for everyone else?
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Rebma
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Rebma » Sun Mar 22, 2015 9:40 pm

Yep.
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Bmot
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Bmot » Sun Mar 22, 2015 9:43 pm

Yepp :(
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Snoopy
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Snoopy » Fri May 01, 2015 10:59 pm

My projects ended, but my clock still says 4:5. It's counted to 4:6, but a refresh puts it back to 4:5. Left and came back. No change.
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EchoMan
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby EchoMan » Fri May 01, 2015 11:54 pm

It seems "someone" *glances at GreeK* restarted the game, and forgot about the time. Should be solved now. :)
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Auryn
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby Auryn » Sat Sep 05, 2015 8:59 pm

Is it just me, or does it seem like time is moving a bit slowly?
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*Wiro
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby *Wiro » Sat Sep 05, 2015 9:28 pm

Looks right on time to me.
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby the_antisocial_hermit » Thu Aug 11, 2016 1:49 pm

Something happened to the time last night. The time says 0:21, but it should be 1:0-whatever now. Not sure if it slowed down or if the game went down for little while.
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sherman
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Re: Cantr Time Problems (slow, minutes not resetting, etc).

Postby sherman » Thu Aug 11, 2016 1:51 pm

It was down for maybe 2 hours so that's why clock is behind now
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