Dead Bodies

Forum for general requests for support for players. Both staff members and veteran players can help new players with problems they encounter. No chatting in this forum, please.

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Addicted
Posts: 973
Joined: Thu Apr 08, 2010 2:42 pm
Location: Australia

Re: Dead Bodies

Postby Addicted » Fri Oct 26, 2012 2:23 pm

Doug R. wrote:Echoman fixed it, but there's been some hilarious consequences.

Can you share? I need a good laugh.
Reveal to me the mysteries
Can you tell me what it means?
Explain these motions and metaphors
Unlock these secrets in me
Describe the vision, the meaning is missing
Won't anybody listen?
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Mr. Bones
Posts: 600
Joined: Sun Oct 15, 2006 7:48 pm
Location: Alabama

Re: Dead Bodies

Postby Mr. Bones » Fri Oct 26, 2012 3:34 pm

EchoMan wrote:It does not show up as blocked in our tools. Please make sure to carry 0 grams and try again.


It was just blocked with stuff. Problem resolved, thanks.
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EchoMan
Posts: 7768
Joined: Fri Aug 26, 2005 1:01 pm
Location: Stockholm, Sweden

Re: Dead Bodies

Postby EchoMan » Sat Oct 27, 2012 10:10 am

Addicted wrote:
Doug R. wrote:Echoman fixed it, but there's been some hilarious consequences.

Can you share? I need a good laugh.

It has been fixed... but: Doug was able to store a corpse in a container, and then pick it up from there. And then couldn't drop it. :)
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Doug R.
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Re: Dead Bodies

Postby Doug R. » Sun Oct 28, 2012 10:45 pm

Yes, and I was scolded for experimentation, BUT...if I hadn't, they wouldn't have been aware of the problem for casket implementation, so...there. :p
Hamsters is nice. ~Kaylee, Firefly
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Darigan
Posts: 162
Joined: Sun Jul 10, 2011 7:17 pm

Re: Dead Bodies

Postby Darigan » Fri Nov 30, 2012 8:37 am

I need a body removed from the Pé ligeiro Dirt Motorcycle at Spawn Point on Fu Island.
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EchoMan
Posts: 7768
Joined: Fri Aug 26, 2005 1:01 pm
Location: Stockholm, Sweden

Re: Dead Bodies

Postby EchoMan » Sun Dec 02, 2012 12:16 am

Handled. Sorry about the delay.
shapukas
Posts: 535
Joined: Tue Jul 18, 2006 8:31 am
Location: Kaunas

Re: Dead Bodies

Postby shapukas » Fri Dec 14, 2012 8:52 am

Hi, can someone remove dead body (if there is one) from "Vilis 2000" the dirt motorcycle
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EchoMan
Posts: 7768
Joined: Fri Aug 26, 2005 1:01 pm
Location: Stockholm, Sweden

Re: Dead Bodies

Postby EchoMan » Fri Dec 14, 2012 11:35 am

Done.
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Bmot
Game Mechanics Chair / HR/PD Member
Posts: 2631
Joined: Sat Jun 30, 2012 3:59 pm
Location: The Hague - Netherlands

Re: Dead Bodies

Postby Bmot » Fri Jan 25, 2013 2:27 pm

Just saw the same person die twice... :S
Richard Dawkins wrote:We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred?
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EchoMan
Posts: 7768
Joined: Fri Aug 26, 2005 1:01 pm
Location: Stockholm, Sweden

Re: Dead Bodies

Postby EchoMan » Fri Jan 25, 2013 2:38 pm

Yeah, that happens some times. Very hard to find the reason for it. Let me know if you end up with double corpses or double resource piles.
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Mr. Bones
Posts: 600
Joined: Sun Oct 15, 2006 7:48 pm
Location: Alabama

Re: Dead Bodies

Postby Mr. Bones » Sat Mar 16, 2013 11:54 pm

There is a dead body blocking the "ZS Bike Cart 1" bike cart in Quillanoi Forest.
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Pilot
Administrator Emeritus
Posts: 7603
Joined: Thu Sep 21, 2006 3:32 pm

Re: Dead Bodies

Postby Pilot » Sun Mar 17, 2013 1:38 am

ZS Bike Cart 1 cleared.
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Mr. Bones
Posts: 600
Joined: Sun Oct 15, 2006 7:48 pm
Location: Alabama

Re: Dead Bodies

Postby Mr. Bones » Sun Mar 17, 2013 1:58 am

Thank you.
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Oasis
Posts: 4565
Joined: Tue Aug 19, 2003 5:30 am
Location: Ontario, Canada

Re: Dead Bodies

Postby Oasis » Sun May 05, 2013 3:31 pm

I need a body removed from the sloop Wavestrider, docked to the raker FCI Rebirth please.
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EchoMan
Posts: 7768
Joined: Fri Aug 26, 2005 1:01 pm
Location: Stockholm, Sweden

Re: Dead Bodies

Postby EchoMan » Mon May 06, 2013 8:29 am

It doesn't show up on the list of overloaded locations. Please try to drop stuff and enter again.

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