Make a new option for each individual character, that signals the 'struggling level'.
The idea is simple, every character has the ability to chagne one's intensity as to dragging.
1. Not
2. A little
3. Regular
4. With force
5. Completely insanely twitching and jerking
Also, when someone dies, this option should be set back to 1, because being unable to drag a dead body when 3 regular guys are pulling is impossible...
Looking forward to reactions!
Struggling against dragging
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- Henkie
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- EchoMan
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Re: Struggling against dragging
This has been suggested before, but with only two options: Resisting / Not resisting. How would these in-between steps make this suggestion better than that?
- Henkie
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Re: Struggling against dragging
Sorry to open a new topic then, I did not have time to go through all the topics yet.
Tha additional value of more options is more options? There really is no big additional value, but as there are 5 different strenght levels, I 'just went with 5' here aswel.
The main reason for this suggestion was the addittion. This suggestion would be be handy for making dead bodies easier to drag, which irritates me a bit.
Tha additional value of more options is more options? There really is no big additional value, but as there are 5 different strenght levels, I 'just went with 5' here aswel.
The main reason for this suggestion was the addittion. This suggestion would be be handy for making dead bodies easier to drag, which irritates me a bit.
- Auryn
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Re: Struggling against dragging
That's why the search bar is very useful, you can go through lots of material in a short amount of time, then add to an already existing suggestion.
- Henkie
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Re: Struggling against dragging
Apologies! Topic may be removed
- Snickie
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Re: Struggling against dragging
If there would be five levels, then there would have to be a consequence to the resisting character which intensifies should they bring up stronger resistance. The only thing I can think of is increased tiredness or damage, but that would be counter-productive to the whole resisting thing. I agree that this can't be implemented.
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