Clearing the ground with a broom
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- SekoETC
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Clearing the ground with a broom
After having to move a lot of small piles, I came to think that it would be very handy if it was possible to brush away several small piles in one click by using a broom. If the effectiveness was limited to piles let's say lighter than 100 grams, it couldn't be used for stealing anything significant. You'd click on a button somewhere and it would give you a list of all piles in the location with size smaller than the weight limit, and you could tick boxes next to them and then select a target location, such as a junk building, and it would brush them away in one click and also only one event. You'd have "You see Person brush away some resource_1, resource_2, ... resource_n into Building." instead of "You see Person drag some resource" repeated a million times.
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- EchoMan
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Re: Clearing the ground with a broom
I like this suggestion. Would be useful for notes too.
- Joshuamonkey
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Re: Clearing the ground with a broom
I like it also. And perhaps a wheelbarrow could be used in a similar way for somewhat larger piles.
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- muidoido
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Re: Clearing the ground with a broom
maybe a wheelbarrow and a shovel?
- Snickie
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Re: Clearing the ground with a broom
Aren't wheelbarrows already used for large-pile dragging?
- muidoido
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Re: Clearing the ground with a broom
I guess so... I never noticed it in-game, but I found comments about it on the forum...
- Joshuamonkey
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Re: Clearing the ground with a broom
Snickiedoo wrote:Aren't wheelbarrows already used for large-pile dragging?
I don't know if it works, but yes, it should. I think it makes sense for it to carry smaller amounts of resources also.
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- Piscator
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Re: Clearing the ground with a broom
I wonder if this function needs to be anchored to a broom. Being able to pull multiple piles at once would increase player convenience and reduce clutter on the events page, so I think it would make sense as a generally available function.
I'm aware that this would make stealing easier as well, but I don't think that's a very strong counter argument. Firstly, picking up several small items at once is already possible by issueing several pick up commands before page refresh and, secondly, if noone is online at the time of the theft (something we shouldn't expect players to be in a slow paced game) it doesn't really matter whether it takes five seconds or five minutes to drag the stuff.
I'm aware that this would make stealing easier as well, but I don't think that's a very strong counter argument. Firstly, picking up several small items at once is already possible by issueing several pick up commands before page refresh and, secondly, if noone is online at the time of the theft (something we shouldn't expect players to be in a slow paced game) it doesn't really matter whether it takes five seconds or five minutes to drag the stuff.
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- Joshuamonkey
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Re: Clearing the ground with a broom
Good point. I wonder if items could be picked up this way as well? Or at least if you can pick up the whole pile. It could work like doing operations on multiple notes. And on that note, perhaps this function could be added to notes also, like EchoMan suggested.
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- Doug R.
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Re: Clearing the ground with a broom
I support the original suggestion, and also support anchoring it to the broom, as it gives a useless item a function. If people want to do it, they'll make a broom.
Note: wheelbarrows do work in the live environment, even though they didn't seem to work in the test env.
Note: wheelbarrows do work in the live environment, even though they didn't seem to work in the test env.
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- gejyspa
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Re: Clearing the ground with a broom
I'm all for it, as my character already owns one
- Piscator
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Re: Clearing the ground with a broom
Well, I don't know if artificially restricting the usability of the interface (and the readability of the events page for others) is a worthy trade-off for making one item not useless. I also don't know if making a broom another quasi-universal item (like shields and crowbars) would be desirable.
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