Hiding objects in a location.

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Drael
Posts: 227
Joined: Tue Apr 14, 2009 8:07 am

Hiding objects in a location.

Postby Drael » Sun Oct 03, 2010 4:18 am

Objects can be hidden, and only revealed with long periods of searching at random chance (Days, similar too lock breaking perhaps), except by the hider, to whom it is always visible. Searching only gives message on failure, "You find nothing", and the same if nothing is hidden. Hiding objects is a half day project, which is not visible to others in any way.
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Abe
Posts: 79
Joined: Sat Aug 07, 2010 7:52 am

Re: Hiding objects in a location.

Postby Abe » Fri Oct 08, 2010 7:31 am

I like this. It is good for prisoners and explorers. But there should be a time after which the hidden things are destroyed. Or at least the items should degrade at the moment of hiding, so that if you hide a "brand new" weapon or tool you'll find it in "old" or crumbling state. In the case of resources, a certain percentage of the material should be lost.
Axim
Posts: 2
Joined: Tue Oct 26, 2010 3:27 pm

Re: Hiding objects in a location.

Postby Axim » Tue Oct 26, 2010 3:34 pm

It should take a while to hide something, and perhaps there should be 'slots' like the maximum amount of gathering allowed for resources (so that a maximum number of objects can be hidden).

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