signal flags
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- watermelonnose
- Posts: 104
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signal flags
Project signal flags
xxx grams wood
xxx grams cotton cloth
tools: needle
To be able to allow communications between two boats within close proximity of each other or a boat and the shore.
It could work by being able to enter only one character at a time before hitting the signal button
you see signal from boat off your port bow: A
you see signal from boat off your port bow: B
you see signal from boat off your port bow: C
xxx grams wood
xxx grams cotton cloth
tools: needle
To be able to allow communications between two boats within close proximity of each other or a boat and the shore.
It could work by being able to enter only one character at a time before hitting the signal button
you see signal from boat off your port bow: A
you see signal from boat off your port bow: B
you see signal from boat off your port bow: C
Last edited by watermelonnose on Thu Jan 15, 2004 10:23 pm, edited 1 time in total.
- Solfius
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- new.vogue.nightmare
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- Spectrus_Wolfus
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Well, you could crush different plants in a bowl to get a crude dye. Of course the programming for it all would have to be totally open, in other words like the rest of the game.
Beacons, flares, flags, bouys, signs and being able to interact with the environment more, are all sorts of things that would expand life hugely.
Beacons, flares, flags, bouys, signs and being able to interact with the environment more, are all sorts of things that would expand life hugely.
forget dyes. Instead do like the romans did and have four flag poles set alight. The romans used to use this method by makeing a sort of code i.e. second and fird flag pole alight means the letter h, first and fourth E, third and first L and second and third P. H E L P. See. The naked human eye can see a flame up to five miles away and this method works at night.
Anyway i like the idea :)
Anyway i like the idea :)
- Lone Wolf
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What about smoke signals. Two towns could agree on certain codes to send signals to each other. If someone commited a crime and then left towards another town, you could send a smoke signal and the person could be detained as soon as he/she arrived, until someone from the other town could get there.
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I wonder how that would look in-game though, smoke signals and fires and flags are all good but how do you go about getting them working properly?
With flags you just have a certain number and each one means different short messages, that's the best way I see for the use of flags because otherwise it just gets complicated. So, you have your generic flags all made up and then you just work out what each one will mean, simple.
Smoke signals are a lot more difficult though and I think you'd have to go on a similar method of flags where a certain series of signals means one big message rather then trying to do one yourself. Rather like picking an option to send 'a short puff, long puff, long puff' and various alterations of that basic idea.
With flags you just have a certain number and each one means different short messages, that's the best way I see for the use of flags because otherwise it just gets complicated. So, you have your generic flags all made up and then you just work out what each one will mean, simple.
Smoke signals are a lot more difficult though and I think you'd have to go on a similar method of flags where a certain series of signals means one big message rather then trying to do one yourself. Rather like picking an option to send 'a short puff, long puff, long puff' and various alterations of that basic idea.
- Lone Wolf
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Well for smoke signals you would use a large cloth and put it over the fire to trap smoke, then you move it to let the smoke rise. You could tell the town next to you that two puffs of smoke means that there is a criminal heading thier way, or something like that. The problem with flags is that if you put one up and the town you wish to signal is in the forest and 2.6 days a way in game time. Then logicaly they wouldn't be able to see the flag with all of the trees blocking them.....hmmm...what if we could build watch towers that could see over the trees. They could need 60,000 grams of wood to build. They would have to be large so that you can see over the trees.
Some are friends of the Wolf.....others are Dinner
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