Activities tab improvements

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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RedQueen.exe
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Activities tab improvements

Postby RedQueen.exe » Thu Jun 02, 2011 12:54 am

Suggestion: I often have multiple similar projects started (where others are helping me on them) and want to either work on the one that's already been worked on. Then I have to check each of them until I find the one that's been worked on the most, generating a bunch of additional page loads. It would be nice to see that without having to click the info for each project.

It would also be nice to have an indication of which projects have all required objects added to them, and which are still missing them, and even another indicator to differentiate between projects I have the tools to work on and which I don't so again, I'm not constantly checking info tabs and generating additional page loads when trying to find a project that I can work on.

I realize this is three different things, but since each is a very small amount of information, should not hamper the page aesthetics much at all.
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Snickie
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Re: Activities tab improvements

Postby Snickie » Thu Jun 02, 2011 1:06 am

Example:

[ i ] [ p ] [ x ] $ Repairing bone bagh-nakh (a woman in her thirties, 3230-0) (0.0% complete)
[ i ] [ p ] [ x ] $ Repairing bone club (a woman in her thirties, 3230-0) (34.7% complete)
[ i ] [ p ] [ x ] $ Repairing bone knife (a woman in her thirties, 3238-0) (0.0% complete)
[ i ] [ p ] [ x ] $ Repairing bone shield (a woman in her thirties, 3230-0) (0.0% complete)
[ i ] [ p ] [ x ] % Change sign number 1 to Building (a woman in her thirties, 3163-5) (0.0% complete)
[ i ] [ p ] [ x ] & Drying dung (a woman in her thirties, 3217-3) (0.0% complete)

Where:

$ = you have everything required to work on this project
% = you do not have the required tools to work on this project (all resources added)
& = this project still needs added resources

Or some type of replacement for $, %, and &.

And of course, the blue text here is representative of the projects that are currently being worked on.
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Doug R.
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Re: Activities tab improvements

Postby Doug R. » Thu Jun 02, 2011 1:57 am

+1
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MelloYell
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Re: Activities tab improvements

Postby MelloYell » Thu Jun 02, 2011 1:58 am

love
omg i was -just- thinking this today...
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Indigo
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Re: Activities tab improvements

Postby Indigo » Thu Jun 02, 2011 10:40 am

This would be really useful.

+1
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Chroma Key
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Re: Activities tab improvements

Postby Chroma Key » Thu Jun 02, 2011 11:46 am

Especially for mobile users like me!
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EchoMan
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Re: Activities tab improvements

Postby EchoMan » Thu Jun 09, 2011 7:05 am

Snickie wrote:Example:

[ i ] [ p ] [ x ] $ Repairing bone bagh-nakh (a woman in her thirties, 3230-0) (0.0% complete)
[ i ] [ p ] [ x ] $ Repairing bone club (a woman in her thirties, 3230-0) (34.7% complete)
[ i ] [ p ] [ x ] $ Repairing bone knife (a woman in her thirties, 3238-0) (0.0% complete)
[ i ] [ p ] [ x ] $ Repairing bone shield (a woman in her thirties, 3230-0) (0.0% complete)
[ i ] [ p ] [ x ] % Change sign number 1 to Building (a woman in her thirties, 3163-5) (0.0% complete)
[ i ] [ p ] [ x ] & Drying dung (a woman in her thirties, 3217-3) (0.0% complete)

Where:

$ = you have everything required to work on this project
% = you do not have the required tools to work on this project (all resources added)
& = this project still needs added resources

Or some type of replacement for $, %, and &.

And of course, the blue text here is representative of the projects that are currently being worked on.


I think I'd like to leave out the symbol instead of "$ = you have everything required to work on this project". And projects could have both % and & state.

E.g.:
[ i ] [ p ] [ x ] Repairing bone bagh-nakh (a woman in her thirties, 3230-0) (0.0% complete)
[ i ] [ p ] [ x ] Repairing bone club (a woman in her thirties, 3230-0) (34.7% complete)
[ i ] [ p ] [ x ] %& Building a bus (a woman in her thirties, 3217-3) (0.0% complete)

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