Chris wrote:Someone who wants violence will play a game that allows immediate violence whenever it's convenient, and zero violence when they're done with the play session. I have been playing Xcom 2 recently - lots of tension always and violence often - so even turn-based games can do it.
Looks kind of interesting. From just YouTube gameplay videos I'm a bit confused by the overall game design - how much open world is this and how much is pre-defined sequences / missions that you play?