Fast communication
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Fast communication
This may not be possible if I am confused about game mechanics, if so please post why not.
People on roads can communicate instantly with anyone else on the same road. Thus, if you arranged to have two people standing on opposite ends of the road, you could pass messages from one end to the other in only the one 'hour' it would take for the receiver to enter the area on their end of the road.
I thought I should air this here before expliting it in-game, because it seems to abuse the game mechanics. No-one really can shout over several miles... but if this is acceptable I have one character who will propose it... If I am not told that it is bad within a week, I will do so.
People on roads can communicate instantly with anyone else on the same road. Thus, if you arranged to have two people standing on opposite ends of the road, you could pass messages from one end to the other in only the one 'hour' it would take for the receiver to enter the area on their end of the road.
I thought I should air this here before expliting it in-game, because it seems to abuse the game mechanics. No-one really can shout over several miles... but if this is acceptable I have one character who will propose it... If I am not told that it is bad within a week, I will do so.
- g1asswa1ker
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It is a thought
I have been thing of this for some time althou in an experiment that I have done you would need more then two cause of the length of roads, cause when you traval you do not see the whole road just a certan part. There for you would have to have maybe 4-6 char on the road just far enough apart to see the first and third person of course that would be a very boring character as they would only be able to talk to each other and could not do anything but stand there so two towns would have to ensure a releif structure and payment plan for this service as you would have to leave the road some time for food. also a change of scene or ust to talk to someone different.
Somehow you strayed and lost your way,
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
- new.vogue.nightmare
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- g1asswa1ker
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I will but
One must first look into if it works and it is okies to do such a thing with out it being something wrong....Would hate to be smacked after then just told now by the gods that be...
Somehow you strayed and lost your way,
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
- Thomas Pickert
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- kroner
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The idea has been used irl so i don's see a conflict. For example, passing messages by light signals between gaurd towers to communicate over long distances quickly. There would be little loss of efficiency due to waking up if the messengers had a prearranged time to get on the road each day, week or whatever. They could even work on other tasks in the mean time.
- kroner
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