ephiroll wrote:David Goodwin wrote:Solfius wrote:but they make the game much more fun. As one character in Karnon said there's no point to fighting, but it makes things interesting
Combat is more fun for the player.
Most of the chracters should avoid it since it is a matter of life and death.
Some chracters crave it which is normal too.
"I'm opposed to war *under his breath* until I get my iron sheild, crossbow and plenty of healing foods"
There are plenty of people who like to fight and kill things, it's natural that a fair amount of chars like death and destruction, plus it makes things more interesting.
There are SOME people who like to fight and kill.
There are more that think they like it until they are in a fight.
MOST do not want to fight unless they have too.
Being a game, death is taken more lightly.
If you have one character in your list that is bent on murder then that is enough in my opnion. In fact a that is higher than normal. If you have none that are bent that is fine too. But if there is more than one in my opnion that is too many.
For all the other characters if they would do violence, go to war over xyz, rally a mob together that is normal too. They are not bent on killing they just have things that they would die for.
The same could be said about those...
interested in politics/laws/goverment - not everyone is IRL. Goverment would be very different IRL if their were more poeple interested in it. This is seperate than just "supporting the town" This is wanting to change how it is run. Now if many of these are clustered together in Quil that is normal to. An even ditribution of chracter types doesn't make sense either.
interested in business. Maybe more would be interested in business than in killing and politics combvined. But not everyone wants to get ahead materially.
interested in arts. This is a bit under represented. There is some nice poetry and graphics out there. The player base may be underrepresented in this area. A player who has these talents could give all 15 slots to it. It could only make the game better.
interested in science. There is no techincal progress in the game just new things from time to time. Characters should expirement. For example if you were trying to build a perfect army. Find someone with 100% health give them an iron shield and pass around a sabre to your chracter's freinds to see how long it takes to kill them with an iron sheild. {I wouldn't suspect someone would voluteer for this so just lock them up and start expirementing }
out of ideas. Ho-hum characters are good too. Just let them do whatever until something that interests them happens by. This should be the widest catergory. People just hanging out until something cool happens.