Cantr failed?
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- Posts: 10
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Cantr failed?
I have played cantr off and on for years. But I have not seen it this active for some time. I do see people are a little lazy. No wars not a lot of politics or anything but those who want it so it! Shake it up a little. 15 characters and all are in interesting places . Things are happening. It's not dead. It's a he'll of all of better then it was.
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- Posts: 33
- Joined: Sat Oct 21, 2017 6:10 am
- Location: Ohio, USA
Re: Cantr failed?
I just started a couple months ago and I am having so much fun. 15 characters, I think a couple of ours are in the same places. It is rather fun shaking things up.
- destinysWalrus
- Posts: 243
- Joined: Wed Oct 23, 2013 12:03 am
- Location: Southern California
Re: Cantr failed?
Cantr has definitely not failed yet. I can only actively maintain a couple characters at a time, but there are still interesting storylines to be made.
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- Posts: 10
- Joined: Tue Nov 14, 2017 8:34 pm
Re: Cantr failed?
I find it more busy now. By a lot. And from what I have seen people are moving things a bit now. Good awhile it was role play games and nothing being done. At all in some places.
- Slowness_Incarnate
- Posts: 1103
- Joined: Mon Aug 11, 2003 11:19 am
- Location: Lalaland
Re: Cantr failed?
I've kind of noticed that too and due to the activity I cleared the cobwebs off of some of my characters too lately.
- Rmak
- Posts: 347
- Joined: Mon Sep 21, 2015 9:00 am
Re: Cantr failed?
Russian numbers have increased, though they might need a little PD guidance.
Quote Wolfsong:
They aren't playing children; they are playing mentally ill people.
They aren't playing children; they are playing mentally ill people.
- witia1
- Posts: 576
- Joined: Fri Dec 14, 2007 2:19 pm
- Location: Jelcz-Laskowice
Re: Cantr failed?
Usually with this kind of thoughts I get one explanation. We expect from Cantr our reality.
Things that are important for us, that shaped us as society. Wars, religion some great ideas.
But Cantr for me is some sort of parallel world that doesn't provide environment for them.
Humans evolved as spices, as society in world that kinda forces us to gather in groups. Also at some level forces us to fight each other.
Due to limited resources, need to provide our self and our offspring best possible conditions. Many external threats to our life.
Maybe this factors this days is not true so much this days but it shaped us in long way of becoming beings that we are now.
Cantr is striped of this layer. It was a bit similar in early days where everything was lacking and there was whole strange world to explore. To big challenge for single cantrian. That boosted this society part. Working together was natural cause it was "optimal solution".
Now this factor is gone we know to well rules of world. We can limit risk for our characters thanks to that. And that influence how we are playing them.
How we are shaping their goals. And that makes cities collections of individual characters but not society. they don't really need each other.
And that make this part "flat". We don't experience this level of "community" because we are faking it.
We feel it as natural part of existence but world of our characters is not similar enough to our to provide environment where it would be true.
Cantr is assumed to be "like our world". Cantrians should be like humans yet their world in my opinions doesn't lead to conditions that would create something like we are. And this dissonance is thing that I consider main factor of disappointment. But yet it's just my interpretation
Things that are important for us, that shaped us as society. Wars, religion some great ideas.
But Cantr for me is some sort of parallel world that doesn't provide environment for them.
Humans evolved as spices, as society in world that kinda forces us to gather in groups. Also at some level forces us to fight each other.
Due to limited resources, need to provide our self and our offspring best possible conditions. Many external threats to our life.
Maybe this factors this days is not true so much this days but it shaped us in long way of becoming beings that we are now.
Cantr is striped of this layer. It was a bit similar in early days where everything was lacking and there was whole strange world to explore. To big challenge for single cantrian. That boosted this society part. Working together was natural cause it was "optimal solution".
Now this factor is gone we know to well rules of world. We can limit risk for our characters thanks to that. And that influence how we are playing them.
How we are shaping their goals. And that makes cities collections of individual characters but not society. they don't really need each other.
And that make this part "flat". We don't experience this level of "community" because we are faking it.
We feel it as natural part of existence but world of our characters is not similar enough to our to provide environment where it would be true.
Cantr is assumed to be "like our world". Cantrians should be like humans yet their world in my opinions doesn't lead to conditions that would create something like we are. And this dissonance is thing that I consider main factor of disappointment. But yet it's just my interpretation
Rest In Pieces.
- Tiamo
- Posts: 1261
- Joined: Fri Feb 01, 2008 2:22 pm
Re: Cantr failed?
Rmak wrote:Russian numbers have increased, though they might need a little PD guidance.
That many? That increase cannot be natural; i think PD should investigate this before things go massively wrong!
I think ...
- sanchez
- Administrator Emeritus
- Posts: 8742
- Joined: Thu Jan 26, 2006 6:37 pm
Re: Cantr failed?
We are aware of the new players, and we hope to attract even more! If there are specific problems you are seeing, please do let PD know.
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- Posts: 521
- Joined: Sat Jun 13, 2015 1:32 am
Re: Cantr failed?
Hmm, does seem like a lot. 50+ characters in 6 days.
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- Joined: Tue Nov 14, 2017 8:34 pm
Re: Cantr failed?
See way more interesting now.
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- Location: Ohio, USA
Re: Cantr failed?
It'll just get better and better.
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Re: Cantr failed?
sherman wrote:Wolfsong wrote:Russians make the best additions to games because they always become raiders, pirates and murderers in persistent world narratives. Waiting to see roving bands of Slavic bandits in Cantr.
Too much of that though is counter productive
Considering how difficult it is to even drag someone now I doubt there will be too much of it. More attacks might be a good way to fight urbanisation and have people work together to defend themselves, in my opinion, currently most town guards are pretty much guards in name only, it might be fun to have -some- more evil minded plunderers out there, to give some people an opportunity to actually have all those years of hard training and sparring be worth something.
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- Posts: 10
- Joined: Tue Nov 14, 2017 8:34 pm
Re: Cantr failed?
For some it will be a problem to solve. A fundamental issue with cantr is there are very few problems to solve. Like wars, famines, uprising, lack of resources , disease, you get the idea. Problems are good thing. They create opportunity.
- Joshuamonkey
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Re: Cantr failed?
It's true that wars, when done right, can create great Cantrian experiences and stories.
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http://doryiskom.myminicity.com/
https://writealyze.com
"Don't be afraid to be different, but be as good as you can be." - President James E. Faust
I'm LDS, play the cello, and run.
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