Estaar wrote:I think it would be very important for people to realize that this is supposed to be a slow game.
And part of the this mentorship, Curious, could involve teaching people about the slowness of the game .... or at least to be respectful of players who don't have as much time to give to the game, instead of making them feel ignored because they can't keep up.
I absolutely get this. Yes...
I am guilty myself of just following the pace of the game as it appears to me and at whatever time, but I do go through all the plays and make sure (try to make sure) people don't get missed in the 'noise'... it is a problem though, a problem that is compounded by some players desiring 'instant' plays... stacking posts, if you can't answer them quickly enough. I have ranted about this before but it is getting more and more common in the game... and no, I am not talking about people who talk for a long time and use multiple posts to do so... I am talking about 'answerable' plays that should be made and absolutely await a reply.
Sometimes, I put my character to sleep in a play, rather than just let people assume they are and the other issue that seems to baffle people who may be totally new to the game is the fact that they won't hear stuff until I wake them again.
Mentorship would be a good solution.
It might see players waste a couple of experimental chars but at the end of the day... they might keep a dozen more.