Postby prometheus » Wed Dec 09, 2015 3:48 pm
I feel like a lot of times you have to insert yourself into RP if you feel like it's happening without you. Don't make it all about you, by any means, but like any society you should contribute, whether it is intelligence, or time, or simply a different point of view. Sometimes just a *stretches* or *watches them [adjectively]* Says "hey, I'm awake, just quiet! I'm here if you want to interact!"
One of my worst newspawn situations when I first got back, I thought it would be fun to be a historian. I happened to spawn in a sleepy town, on a mostly empty island. I was prevented from exploring the town (I didn't start running in and out of buildings; I asked very politely and even offered to be supervised, I was just curious and bored). Then after several days of basically nothing, I was given an outrageous price on a vehicle...which I earned on a dull task, by myself. That char later ended up going down a bad road (metaphorically) and dying stupidly.
What bugs me a bit about things like that is - people tend to look at the DoW cost they can get off of vehicle, instead of what the long term benefits are, and most of these vehicles are inherited or abandoned.
By contrast, one of my more recent newspawns on the same island was given a powered vehicle within two days of spawning, with fuel and tradeable items, just because they wanted to leave. There were no stipulations given, only keys, no qualifiers or demands to come back. And you know what? That character now has a fondness for that town, and consistently returns, bringing things with them for the town, and is a good representation to other people what the town is like.
I'm also posting a newspawn specific example once the 4-day runs out, that we all heard, I think.
"Thank my bottom and call me a biscuit."