(probably) Today there will be a game lock to introduce javascript improvements of objects&inventory pages.
It will affect: taking, dropping, giving, dragging, using raws for a project, repairing.
They are fully optional and can be turned off on interface settings page.
Please note there's also an option of turning off javascript elements for mobile devices, because I'm pretty sure this new stuff won't work on, for example, opera mini.
It's important to know that these changes are just to make object manipulation faster. Javascript won't automatically synchronize changes on object pages done by other characters. To see them, you still have to refresh the page.
Why amount area is visible not only for resources? It's not a bug, it's a feature. Amount input is automatically focused, so you can easily confirm action by hitting ENTER.
* * *
Short tutorial - how to make life easier:
1. dragging and taking
Clicking "drop" results in immediately dropping an item. For resources it shows menu where you can insert amount to drop.
Clicking "drop" or "take" when CTRL key is pressed immediately drops or takes maximum possible amount.
Important - character inventory weight is not synchronized with the server, just estimated from performed actions. If somebody gives us something heavy then objects page won't notice it and will inform us that we can carry more than real space left. To make information up-to-date you have to refresh the page.
2. giving and dragging
Clicking on the button shows menu with list of near locations or people. If you give many objects, one after another, then last receiver is selected automatically. Same for dragging.
Giving can be even faster. You can give one item to other character, then click "give" button with CTRL pressed, it will give maximum available amount of object to the last receiver.
Last receiver/dragging goal is stored until you leave/refresh the page.
3. storing objects
Works both on inventory and objects page. It shows the list of storages. You can see how much space is left and its description. Containers with custom description will have an asterisk "*" at the end of the name. There will be a tooltip when you hover it. Well, at least on most of browsers...
I know some browsers don't support tooltips for dropdown menus. Please report if you use one of them, so I'll learn how serious the issue is. If it is then I'll look for more universal solution.
Picture: (partially in Polish, but I hope it's clear)
4. using raws for a project
Works both on inventory and objects page. Shows a list of projects for which you can add resource and amount needed. Currently works only for resources, but I'm going to expand it later.
5. repair
It's possible to start repair projects quickly.
Clicking on repair button shows menu which asks for repair time. Clicking the button with CTRL pressed will lead to starting repair with as many hours as possible.